Lay Magic: Difference between revisions
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** '''Check DC:''' - | ** '''Check DC:''' - | ||
Holy | ''Holy Water'' damages [[undead]] creatures and [[evil]] [[Outsider Traits|outsider]]s almost as if it were [[acid]]. A [[Holy Water (Flask)]] can be thrown as a [[splash weapon]]. | ||
Treat this attack as a ranged [[touch attack]] with a range increment of 10 feet. A flask breaks if thrown against the body of a corporeal creature, but to use it against an [[incorporeal]] creature, you must open the flask and pour the | Treat this attack as a ranged [[touch attack]] with a range increment of 10 feet. A flask breaks if thrown against the body of a corporeal creature, but to use it against an [[incorporeal]] creature, you must open the flask and pour the ''Holy Water'' out onto the target. Thus, you can douse an [[incorporeal]] creature with ''Holy Water'' only if you are adjacent to it. Doing so is a ranged [[touch attack]] that does not provoke [[attacks of opportunity]]. | ||
A direct hit by a | A direct hit by a [[Holy Water (Flask)]] deals 2d4 points of damage to an [[undead]] creatures or [[evil]] [[outsider]]. Each such creature within 5 feet of the point where the flask hits takes 1 point of damage from the splash. | ||
Temples to good deities sell | Temples to [[good]] deities sell ''Holy Water'' at cost (making no profit). ''Holy Water'' is made using the [[Bless Water (Spell)]]. | ||
=== Knowledge Crystal (Blank) === | === Knowledge Crystal (Blank) === |