Spells: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 88: Line 88:


:'''<big>Casting Defensively</big>'''
:'''<big>Casting Defensively</big>'''
: If you want to cast a spell without provoking any attacks of opportunity, you must make a [[Caster Check]] to [[Concentration|concentrate]] (DC 15 + double the level of the spell you're casting) to succeed. You lose the spell if you fail.
: If you want to cast a spell without provoking any attacks of opportunity, you must make a [[Caster Check]] to concentrate (DC 15 + double the level of the spell you're casting) to succeed. You lose the spell if you fail.


:'''<big>Entangled</big>'''
:'''<big>Entangled</big>'''
: If you want to cast a spell while entangled in a net or by a tanglefoot bag or while you're affected by a spell with similar effects, you must make a [[Caster Check]] to [[Concentration|concentrate]] to cast the spell (DC 15 + double the level of the spell you're casting). You lose the spell if you fail.
: If you want to cast a spell while entangled in a net or by a tanglefoot bag or while you're affected by a spell with similar effects, you must make a [[Caster Check]] to concentrate to cast the spell (DC 15 + double the level of the spell you're casting). You lose the spell if you fail.


===Attacks of Opportunity===
===Attacks of Opportunity===
Generally, if you cast a spell, you provoke attacks of opportunity from threatening enemies. If you take damage from an attack of opportunity, you must make a [[Caster Check]] to [[Concentration|concentrate]] (DC 10 + points of damage taken + the spell's level) or lose the spell. Spells that require only a swift or free action to cast don't provoke attacks of opportunity.
Generally, if you cast a spell, you provoke attacks of opportunity from threatening enemies. If you take damage from an attack of opportunity, you must make a [[Caster Check]] to concentrate (DC 10 + points of damage taken + the spell's level) or lose the spell. Spells that require only a swift or free action to cast don't provoke attacks of opportunity.


=== Casting on the Defensive ===
=== Casting on the Defensive ===
Casting a spell while on the defensive does not provoke an attack of opportunity. It does, however, require a [[Caster Check]] to [[Concentration|concentrate]] (DC 15 + double the spell's level) to successfully cast the spell. Failure means that the memorized spell, or the spell slot, is used up, in addition to wasting the action used to make the attempt.
Casting a spell while on the defensive does not provoke an attack of opportunity. It does, however, require a [[Caster Check]] to concentrate (DC 15 + double the spell's level) to successfully cast the spell. Failure means that the memorized spell, or the spell slot, is used up, in addition to wasting the action used to make the attempt.


===Touch Spells in Combat===
===Touch Spells in Combat===
Line 456: Line 456:
A spell that takes 1 minute to cast comes into effect at the end of your tenth round of casting (and for each of those 10 rounds, you are casting a spell as a [[full-round action]], just as noted above for 1-round casting times). These actions must be consecutive and uninterrupted, or the spell automatically fails.
A spell that takes 1 minute to cast comes into effect at the end of your tenth round of casting (and for each of those 10 rounds, you are casting a spell as a [[full-round action]], just as noted above for 1-round casting times). These actions must be consecutive and uninterrupted, or the spell automatically fails.


When you begin a spell that takes more than one round to cast, you must continue the [[concentration]] from the current round to the end of your turn in whatever round the casting time is completed (at least). If you lose [[concentration]] before the casting is complete, you lose the spell.
When you begin a spell that takes more than one round to cast, you must continue the concentration from the current round to the end of your turn in whatever round the casting time is completed (at least). If you lose concentration before the casting is complete, you lose the spell.


During any round in which you used a full-round action to cast, or continue casting, a spell, you may not make [[attacks of opportunity]], or use [[immediate action]]s, until the start of your next turn.
During any round in which you used a full-round action to cast, or continue casting, a spell, you may not make [[attacks of opportunity]], or use [[immediate action]]s, until the start of your next turn.
Line 573: Line 573:


: '''Concentration'''
: '''Concentration'''
: The spell lasts as long as you concentrate on it. Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity. Anything that could break your concentration when casting a spell can also break your concentration while you're maintaining one, causing the spell to end. See concentration.
: The spell lasts as long as you concentrate on it. Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity. Anything that could break your concentration when casting a spell can also break your concentration while you're maintaining one, causing the spell to end. See [[#Concentration|concentration]].


: You can't cast a spell while concentrating on another one. Some spells last for a short time after you cease concentrating.
: You can't cast a spell while concentrating on another one. Some spells last for a short time after you cease concentrating.

Revision as of 14:16, 11 July 2017