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===Bardic Performance (Ex, Stance)=== | ===Bardic Performance (Ex, Stance)=== | ||
Beginning at 1st level, a bard is trained to use the [[Perform]] skill to create magical effects on those around him, including himself, if desired. To initiate one of his performances, he enters a [[ | Beginning at 1st level, a bard is trained to use the [[Perform]] skill to create magical effects on those around him, including himself, if desired. To initiate one of his performances, he enters a [[Stance]], which follows the rules for stances, except as described below. Each round, the bard can produce any one of the types of bardic performance that he has mastered, as indicated by his level. | ||
Entering the stance of a bardic performance is a standard action, but it can be maintained each round as a free action. Entering a stance does not provoke attacks of opportunity. A Bardic Performance requires the bard to be standing, wielding an Instrument (see below), occupies both hands, and requires the Bard to have all their actions available each round to maintain the Stance. | Entering the stance of a bardic performance is a standard action, but it can be maintained each round as a free action. Entering a stance does not provoke attacks of opportunity. A Bardic Performance requires the bard to be standing, wielding an Instrument (see below), occupies both hands, and requires the Bard to have all their actions available each round to maintain the Stance. | ||
Ending a bardic performance requires an immediate action (or a swift action if done during the bard's turn) and can trigger a finale (see below). A performance cannot be ended the same round it was begun, and the same performance cannot be ended and then re-started in the same round. However, a bard can end one performance and begin a different one in the same round, assuming he has enough actions to do so. A bardic performance is disrupted if he is knocked out of his stance (see [[ | Ending a bardic performance requires an immediate action (or a swift action if done during the bard's turn) and can trigger a finale (see below). A performance cannot be ended the same round it was begun, and the same performance cannot be ended and then re-started in the same round. However, a bard can end one performance and begin a different one in the same round, assuming he has enough actions to do so. A bardic performance is disrupted if he is knocked out of his stance (see [[Stance]] rules). If the performance stance is disrupted, the bard must use another standard action to re-initiate the stance (unless he has the higher level abilities which reduce this to lesser action types). A disrupted performance does not trigger the performance's finale (see below). | ||
As with all stances, a bard cannot have more than one bardic performance in effect at one time. While in the bardic performance stance, the bardic abilities [[#Harmony_.28Sp.29|Harmony]] or [[#Staccato_.28Su.29|Staccato]] may be used, as long as the bard has adequate actions to do so. | As with all stances, a bard cannot have more than one bardic performance in effect at one time. While in the bardic performance stance, the bardic abilities [[#Harmony_.28Sp.29|Harmony]] or [[#Staccato_.28Su.29|Staccato]] may be used, as long as the bard has adequate actions to do so. | ||
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====Types of Bardic Performance==== | ====Types of Bardic Performance==== | ||
Each of the Bardic Performance types described below is a stance, and follows all of the rules of [[ | Each of the Bardic Performance types described below is a stance, and follows all of the rules of [[Stance]]s. Once the selected stance is entered, the bard may sustain it each round as a free action, or end it as an immediate (or swift) action to gain its finale effect. If the stance is disrupted, the finale may not be used, and the stance must be re-initiated. If the bard wishes to change the stance he is using to a different performance, he must end the current stance, and initiate the new stance as a standard action (or a move action at 7th level, or swift action at 13th). If the stance is disrupted, the interrupted performance may be re-initiated or a different performance may be initiated if the bard so chooses. The only legal way to end a performance and begin a new one is to either spend an immediate action to end it (and get the Finale benefit if eligible) or have the stance disrupted. | ||
{| class="ep-default" | {| class="ep-default" | ||
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===Harmony (Sp)=== | ===Harmony (Sp)=== | ||
Starting at 1st level, any time during combat that the bard is maintaining a performance stance (including surprise rounds), a bard may magically strike at his enemies with illusory shadows of his performance as a standard action, in addition to the effects of the [[ | Starting at 1st level, any time during combat that the bard is maintaining a performance stance (including surprise rounds), a bard may magically strike at his enemies with illusory shadows of his performance as a standard action, in addition to the effects of the [[Stance]]. The range of the attack is Close (25 ft + 5 ft/two levels (round down)) and it is a ranged touch attack that follows all the rules of [[Spells#Effect|ray attacks]]. | ||
As a ranged touch attack, Harmony may be boosted if the Bard has an [[Crafting_Magic_Implements|Implement]] in their hand when the ability is used. If their Implement is also their Instrument, this usage does not interrupt their performance. | As a ranged touch attack, Harmony may be boosted if the Bard has an [[Crafting_Magic_Implements|Implement]] in their hand when the ability is used. If their Implement is also their Instrument, this usage does not interrupt their performance. |