Repositioning (Melee Weapon Magic Property): Difference between revisions
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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Magic Item Properties page.'' ''Go back to Magic Properties - Melee Weapons page.'' === Repositioning ===…') |
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Revision as of 20:31, 21 November 2013
Go back to Reese's Campaign page.
Go back to Magic Item Properties page.
Go back to Magic Properties - Melee Weapons page.
Repositioning
- Price: +3 bonus
- Aura moderate enchantment; CL 10th; Weight —
This special ability can only be placed on melee weapons.
A repositioning weapon grants the wielder an enhancement bonus on combat maneuver checks to reposition a foe equal to the weapon's enhancement bonus. If the wielder confirms a critical hit with the weapon, he can attempt to reposition his opponent as a free action. These reposition attempts still provoke attacks of opportunity as normal. A weapon cannot have both the anchoring and repositioning special abilities .
- Craft Magic Arms and Armor, telekinesis; Cost +3 bonus