Auramancy - Persuasion - Major: Difference between revisions
Jump to navigation
Jump to search
(Created page with '''Go back to the Graveholds page.'' ''Go back to the Bloodline Abilities page.'' == Persuasion - Major == '''Daily''': Free action (psychic) '''Effect''': …') |
(No difference)
|
Revision as of 17:47, 15 December 2013
Go back to the Graveholds page.
Go back to the Bloodline Abilities page.
Persuasion - Major
Daily: Free action (psychic)
Effect: Scions with this ability can create arguments of extreme clarity and logic, thereby influencing other creatures to do their bidding. Once per day, the Scion may roll 2d20 for a Bluff, Diplomacy, Insight or Intimidation check and choose whichever of the two rolls they prefer.