Glossary of Terms: Difference between revisions

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Below is a list of terms which are used frequently in Epic Path, or in d20-based games in general.  This is meant as a quick reference guide for players new to Epic Path.
Below is a list of terms which are used frequently in Epic Path, or in d20-based games in general.  This is meant as a quick reference guide for players new to Epic Path.


== [[Ability Scores|Ability Score]] ==
=== [[Ability Scores|Ability Score]] ===
:* '''AKA:''' Stat, Attribute
:* '''AKA:''' Stat, Attribute
One of the six primary statistics defining a character's general attributes. These are Strength (STR), Dexterity (DEX), Constitution (CON), Intelligence (INT), Wisdom (WIS) and Charisma (CHA).  Some campaigns feature one or more additional ability scores, though these are campaign specific.  See also [[Ability Scores]], [[Character Creation]].
One of the six primary statistics defining a character's general attributes. These are Strength (STR), Dexterity (DEX), Constitution (CON), Intelligence (INT), Wisdom (WIS) and Charisma (CHA).  Some campaigns feature one or more additional ability scores, though these are campaign specific.  See also [[Ability Scores]], [[Character Creation]].


== [[Ability_Scores#Ability_Modifiers|Ability Modifier]] ==
=== [[Ability_Scores#Ability_Modifiers|Ability Modifier]] ===
:* '''AKA:''' Stat Mod, Mod
:* '''AKA:''' Stat Mod, Mod
The modifier produced by the ability score.  This is calculated as (ability score - 10)/2 (round down).  Thus, a score of 12 has a modifier of +1, while a score of 14 has a modifier of +2.   
The modifier produced by the ability score.  This is calculated as (ability score - 10)/2 (round down).  Thus, a score of 12 has a modifier of +1, while a score of 14 has a modifier of +2.   


== Ally ==
=== Ally ===
:* '''AKA:''' -
:* '''AKA:''' -
A member of your party, including yourself (unless specifically excluded), or a friendly NPC that is assisting you in a battle. Bystander NPC's who are not hostile, but are also not actively helping, are not considered allies.
A member of your party, including yourself (unless specifically excluded), or a friendly NPC that is assisting you in a battle. Bystander NPC's who are not hostile, but are also not actively helping, are not considered allies.


== [[Character_Creation#Calculating_To-Hit|Base Attack Bonus]] ==
=== [[Character_Creation#Calculating_To-Hit|Base Attack Bonus]] ===
:* '''AKA:''' BAB
:* '''AKA:''' BAB
Each character class has a base attack bonus, which increases with your level in that class.  This bonus is added to all to-hit rolls when calculating your attack bonus.
Each character class has a base attack bonus, which increases with your level in that class.  This bonus is added to all to-hit rolls when calculating your attack bonus.
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* Non-Proficiency (Armor/Shield)
* Non-Proficiency (Armor/Shield)


== Bonus Types ==
=== Bonus Types ===
* Armor Bonus to AC
* Armor Bonus to AC
* Shield Bonus
* Shield Bonus
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* Competence Bonus
* Competence Bonus
* Resistance Bonus
* Resistance Bonus
* Enhancement Bonus
=== Monster Types ===
* Aberration
* Animal
* Construct
* Dragon
* Fey
* Humanoid
* Magical Beast
* Monstrous Humanoid
* Ooze
* Outsider
* Plant
* Protean
* Swarm
* Troop
* Undead
* Vermin
=== Monster Subtypes ===
* Elemental
* Incorporeal
* Air
* Chaotic
* Demon
* Devil
* Earth
* Elemental
* Evil
* Fire
* Good
* Lawful
* Native
* Water


===Activate Magic Item===
===Activate Magic Item===

Revision as of 16:21, 23 January 2018