Brewed Reek: Difference between revisions
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| Description| Animal musk, spoiled meat, pungent plants, and any other foul-smelling substances on hand go into a batch of brewed reek. When boiled, this mixture becomes a thick alchemical slime that adheres to anything it touches. You can hurl brewed reek as a thrown weapon with a range increment of 10 feet. A creature struck with a direct hit becomes[[sickened]] for 1 round (until the start of your next turn). A creature that drinks brewed reek is instead [[nauseated]] for 1 round. Creatures immune to poison or disease are also immune to brewed reek. | | Description| Animal musk, spoiled meat, pungent plants, and any other foul-smelling substances on hand go into a batch of brewed reek. When boiled, this mixture becomes a thick alchemical slime that adheres to anything it touches. You can hurl brewed reek as a thrown weapon with a range increment of 10 feet. A creature struck with a direct hit becomes [[sickened]] for 1 round (until the start of your next turn). A creature that drinks brewed reek is instead [[nauseated]] for 1 round. Creatures immune to poison or disease are also immune to brewed reek. | ||
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Latest revision as of 13:39, 30 May 2018
- Cost: 40 gp
- Weight: 1 lbs.
Animal musk, spoiled meat, pungent plants, and any other foul-smelling substances on hand go into a batch of brewed reek. When boiled, this mixture becomes a thick alchemical slime that adheres to anything it touches. You can hurl brewed reek as a thrown weapon with a range increment of 10 feet. A creature struck with a direct hit becomes sickened for 1 round (until the start of your next turn). A creature that drinks brewed reek is instead nauseated for 1 round. Creatures immune to poison or disease are also immune to brewed reek.
- Crafting: Profession (Alchemist) (DC 35)