Fast Healer (Feat): Difference between revisions
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| Benefit=Whenever you regain hit points | | Benefit=Whenever you regain hit points from any source, you recover additional hit points equal to half your Constitution modifier (round down, minimum +1). This does not apply to temporary hit points, only actual healing, but it applies to sources that are either instantaneous healing or persistent healing. At level 21, this bonus increases to the full value of your CON modifier (minimum +1). | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc| | | ShortDesc|Add half CON modifier to any healing applied to you. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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Latest revision as of 19:43, 20 May 2023
You benefit greatly from curative magic spells and rest.
Prerequisites: Level 6, Diehard (Feat), Endurance (Feat)
Benefit: Whenever you regain hit points from any source, you recover additional hit points equal to half your Constitution modifier (round down, minimum +1). This does not apply to temporary hit points, only actual healing, but it applies to sources that are either instantaneous healing or persistent healing. At level 21, this bonus increases to the full value of your CON modifier (minimum +1).