Concussive Spell (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Text replacement - "}}</onlyinclude> |Benefit" to "}}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> |Benefit") |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
change to belt item, change damage type to uncommon, physical chosen at time item purchased | |||
{{Template:Feats | {{Template:Feats | ||
|Category= | |Category= | ||
|Flavor=You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor. | |Flavor=You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor. | ||
|Prerequisites=Caster Level 5 | |Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|Caster Level 5 | |||
}}</onlyinclude> | |||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| | |||
}}</onlyinclude> | |||
|Benefit= A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, ability checks, concentration checks, and defensive casting checks until the end of the combat. A concussive spell only affects spells with the sonic descriptor. | |||
| | | LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}} | ||
| LevelInc|+2 | |||
}}</onlyinclude> (A concussive spell uses up a spell slot two levels higher than the spell's actual level.) | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Spell with the sonic descriptor gains a debilitating concussive effect. | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 20:03, 13 February 2020
change to belt item, change damage type to uncommon, physical chosen at time item purchased
You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.
Prerequisites: Caster Level 5
Benefit: A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, ability checks, concentration checks, and defensive casting checks until the end of the combat. A concussive spell only affects spells with the sonic descriptor.
Level Increase: +2 (A concussive spell uses up a spell slot two levels higher than the spell's actual level.)