Great Hammer (Weapon): Difference between revisions

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(Created page with "{{Template:Weapon | Name = Hammer, Great | Urlname = Hammer,_Great | Image = Greathammer 2.png | Proficiency = Martial | Type = 2-Hand | Cost = 40 gp | TinyDmg = 1d8 |...")
 
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{{Template:Weapon
{{Template:Weapon


| Name = Hammer, Great
| Name = Great Hammer


| Urlname = Hammer,_Great
| Urlname = Great_Hammer


| Image = Greathammer 2.png
| Image = Greathammer 2.png
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| Weight = 14 lbs
| Weight = 14 lbs


| DamageType = Bludgeoning
| DamageType = {{dmg|Bludgeoning}}


| Quality1 =  
| Quality1 = Battering
| Quality2 =  
| Quality2 = Stout
| Quality3 =  
| Quality3 =  
| Quality4 =  
| Quality4 =  

Latest revision as of 15:10, 11 October 2020

Great Hammer 2-Hand / Martial [edit]
Great Hammer
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
40 gp 1d10 2d6 3d6 x3 - 14 lbs Bludgeoning (physical, common)
Weapon Qualities: Battering, Stout
The great hammer is the big brother of the Light Mace and Heavy Mace. It's not a sophisticated weapon by any stretch, having a simple head of hard, heavy material and a sturdy handle. But what it lacks in sophistication it makes up in simple rugged utility. Indeed, great hammers are very commonly seen being used as tools to break stone, drive spikes, split wood with wedges, and otherwise getting work done. In the hands of a user with skill in martial weapons, however, having a great hammer means you're always going to effective in a fight. The great hammer belongs to the "Hammers" weapon group.