Javelin (Weapon): Difference between revisions
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(Created page with "{{Template:Weapon | Name = Javelin | Image = Javelin.jpg | Proficiency = Simple | Type = Thrown | Cost = 1 gp | TinyDmg = 1d3 | SmallDmg = 1d4 | MedDmg = 1d6 | LgDmg...") |
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| Proficiency = Simple | | Proficiency = Simple | ||
| Type = Thrown | | Type = 1-Hand Thrown | ||
| Cost = 1 gp | | Cost = 1 gp | ||
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| Weight = 2 lbs | | Weight = 2 lbs | ||
| DamageType = Piercing | | DamageType = {{dmg|Piercing}} | ||
| Quality1 = | | Quality1 = Poor Melee | ||
| Quality2 = | | Quality2 = | ||
| Quality3 = | | Quality3 = | ||
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| Quality9 = | | Quality9 = | ||
| Description = A javelin is a spear which has been adapted to be thrown, with no focus on its use in melee. The shaft is not nearly as sturdy as a spear's, making it unsuitable for parrying, and the head is a long, needle-like affair which is difficult to jab into a nearby enemy, though it is ideal for throwing into one a little distance away. As a result, using a javelin in melee inflicts a - | | Description = A javelin is a spear which has been adapted to be thrown, with no focus on its use in melee. The shaft is not nearly as sturdy as a spear's, making it unsuitable for parrying, and the head is a long, needle-like affair which is difficult to jab into a nearby enemy, though it is ideal for throwing into one a little distance away. As a result, using a javelin in melee inflicts a -2 penalty on all attack rolls. Javelins belong to the "Thrown" weapon group. | ||
}} | }} |
Latest revision as of 17:50, 16 May 2020
Javelin | 1-Hand Thrown / Simple | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
1 gp | 1d4 | 1d6 | 1d10 | x2 | 40 ft | 2 lbs | Piercing (physical, common) | ||
Weapon Qualities: Poor Melee | |||||||||
A javelin is a spear which has been adapted to be thrown, with no focus on its use in melee. The shaft is not nearly as sturdy as a spear's, making it unsuitable for parrying, and the head is a long, needle-like affair which is difficult to jab into a nearby enemy, though it is ideal for throwing into one a little distance away. As a result, using a javelin in melee inflicts a -2 penalty on all attack rolls. Javelins belong to the "Thrown" weapon group. |