Template:Primary-Dmg: Difference between revisions
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(Created page with "{{{{#ifeq:{{{MeleeOrNatural|}}}|Melee|D8|D10}}-Dmg|transcludesection={{#expr: {{MonsterDamage-{{{MeleeOrNatural|Natural}}}|transcludesection={{#ifexpr:({{#var:CR}} + {{{1|0}}}...") |
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{{{{#ifeq:{{{ | <noinclude> | ||
Outputs the damage string of a primary melee or bite attack (e.g. 3d6+2) when called, based on the CR of the monster. Primarily used inside the Monster template. Call as follows: | |||
<pre>{{Primary-Dmg}}</pre> | |||
'''Parameters (all are optional):''' | |||
* '''(unnamed)''' = modify CR with a positive or negative number. -2 lowers CR by two before outputting damage value. | |||
* '''n''' = modify numeric value with a positive or negative number. "n=-2" lowers damage value by 2 before outputting the damage value. | |||
* '''op''' = modify the operand. Values are "op=mult" and "op=div", allowing you to multiply or divide by parameter two's value. Default is addition (with negative numbers subtracting). | |||
* '''d''' = modify the die size. Primary damage, if melee, uses a d8 by default. Primary damage, if natural, uses a d10 by default. Values are: d=4, d=6, d=8, d=10, d=12. | |||
* '''nohi''' = don't highlight the text. Values: Y, or exclude variable. By default, the text is highlighted in a pleasant orange color. | |||
'''Examples:''' | |||
* <nowiki>{{Primary-Dmg|-2}} - outputs damage as though CR was two lower than actual.</nowiki> | |||
* <nowiki>{{Primary-Dmg|n = 2|op = mult|d = 10}} - outputs damage double normal value, expressed as using d10's.</nowiki> | |||
</noinclude><includeonly>{{#ifeq:{{{nohi|}}}|Y|<span style="padding:0px 3px 0px 3px;">|<span style="background:#f5cd05; padding:0px 3px 0px 3px;">}}{{ | |||
{{#switch:{{{d|}}}|4=D4|6=D6|8=D8|10=D10|12=D12|#default= <!-- select die size for damage display; doesn't change average --> | |||
{{#ifeq:{{#var:MeleeOrNatural}}|Melee|D8|D10 | |||
}} | |||
}}-Dmg|transcludesection= | |||
{{#expr: | |||
{{MonsterDamage-Base|transcludesection= <!-- adding first variable "{{{1}}}" to CR, if any --> | |||
{{#ifexpr: ({{#var:Damage-CR}} + {{{1|0}}}) < 1 | 1 | <!-- checks to see if adjusted CR is below 1 --> | |||
{{#ifexpr: ({{#var:Damage-CR}} + {{{1|0}}}) > 44 | 44 | <!-- checks to see if adjusted CR is above 44 --> | |||
{{#expr: ({{#var:Damage-CR}} + {{{1|0}}}) | |||
}} | |||
}} | |||
}} | |||
}} * | |||
{{#ifeq: | |||
{{#var:MeleeOrNatural|Natural <!-- finds melee or natural variable in monster template --> | |||
}}|Natural|0.6666|0.5 | |||
}} * | |||
{{#var:DmgMult|1 <!-- if role, finds damage multiplier from role and applies it --> | |||
}} | |||
{{#ifexpr:{{{n|}}}| <!-- if variable "n", finds operator "op" and applies that operator to "n" to the total --> | |||
{{#switch:{{{op|}}} |mult=*|div=/|#default=+ | |||
}}{{{n}}}| | |||
}} round 0 <!-- rounds the final value to an integer --> | |||
}} | |||
}}</span></includeonly> |
Latest revision as of 18:38, 30 December 2021
Outputs the damage string of a primary melee or bite attack (e.g. 3d6+2) when called, based on the CR of the monster. Primarily used inside the Monster template. Call as follows:
{{Primary-Dmg}}
Parameters (all are optional):
- (unnamed) = modify CR with a positive or negative number. -2 lowers CR by two before outputting damage value.
- n = modify numeric value with a positive or negative number. "n=-2" lowers damage value by 2 before outputting the damage value.
- op = modify the operand. Values are "op=mult" and "op=div", allowing you to multiply or divide by parameter two's value. Default is addition (with negative numbers subtracting).
- d = modify the die size. Primary damage, if melee, uses a d8 by default. Primary damage, if natural, uses a d10 by default. Values are: d=4, d=6, d=8, d=10, d=12.
- nohi = don't highlight the text. Values: Y, or exclude variable. By default, the text is highlighted in a pleasant orange color.
Examples:
- {{Primary-Dmg|-2}} - outputs damage as though CR was two lower than actual.
- {{Primary-Dmg|n = 2|op = mult|d = 10}} - outputs damage double normal value, expressed as using d10's.