Environmental Effects: Difference between revisions
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An avalanche inflicts damage as a collision to all creature caught in its path, doing 1d6 of damage per CR of the area the avalanche is located within. Affected creatures are allowed either a Reflex or Fort save to resist this damage, the DC is an Impossible Save versus the CR of the area. Those who fail their saves are buried. | An avalanche inflicts damage as a collision to all creature caught in its path, doing 1d6 of damage per CR of the area the avalanche is located within. Affected creatures are allowed either a Reflex or Fort save to resist this damage, the DC is an Impossible Save versus the CR of the area. Those who fail their saves are buried. | ||
Buried characters take 1d6 points of [[Non-Lethal Damage]] per minute. If a buried character falls unconscious, their hit points are immediately set to negative 1 and they must begin making death saves. | Buried characters take 1d6 points of [[Non-Lethal Damage]] per minute. If a buried character falls unconscious, their hit points are immediately set to negative 1 and they must begin making death saves. | ||
==Cold== | ==Cold== |