Character Creation: Difference between revisions
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===Calculating Initiative=== | ===Calculating Initiative=== | ||
At the start of a battle, each combatant makes an initiative check. An initiative check is a | At the start of a battle, each combatant makes an initiative check. An initiative check is a [[Movement]] skill check, using any modifiers you have to your movement skill. Sometimes, a character may have one or more bonuses that only apply to initiative, instead of Movement. In those cases, the character should compare the comparable bonus they have in Movement, if any, and use the best available bonus to calculate their total. | ||
After initiative is rolled, characters and monsters take turns, taking their turn in the order they rolled, counting down from the highest result to the lowest. In every round that follows, the characters act in the same order (unless a character takes an action that results in their initiative changing). The same initiatives are maintained until the current encounter ends. Note that encounters can never last longer than 10 rounds; before the encounter begins its 11th round, the encounter is treated as ended, ending any conditions, buffs, or abilities, that end at the end of an encounter. A new encounter immediately begins, starting over from round 1, with new initiatives, refreshed action points, and resetting any "once per encounter" abilities. | |||
<div style="padding-top:1em; padding-bottom:1em;"> | <div style="padding-top:1em; padding-bottom:1em;"> | ||
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;" | ::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;" | ||
! style="color:#7B68EE;" | Initiative: | ! style="color:#7B68EE;" | Initiative: d20 + Movement Skill | ||
|} | |} | ||
</div> | </div> |