Swollen Creature: Difference between revisions
(Created page with 'Category:Epic Path * ''Go back to the Epic Path page.'' * ''Go back to the Bestiary page.'' * ''Go back to the New Templates page.'' == Swollen Zombie == 'Swo…') |
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[[Category:Epic Path]] | [[Category:Epic Path]] | ||
'Swollen Zombie' is an inherited template that can be added to any Zombie, hereafter referred to as the base creature. | 'Swollen Zombie' is an inherited template that can be added to any Zombie, hereafter referred to as the base creature. | ||
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== CR == | == CR == | ||
Same as base creature +1. | Same as base creature +1. | ||
== Size and Type == | == Size and Type == | ||
The Swollen Zombie's Size increases by one category. Its Type does not change. | The Swollen Zombie's Size increases by one category. Its Type does not change. | ||
== Senses == | == Senses == | ||
No changes. | No changes. | ||
== Armor Class == | == Armor Class == | ||
Swollen Zombies gain +2 AC. This is granted by adding to the base creatures natural armor bonus. | Swollen Zombies gain +2 AC. This is granted by adding to the base creatures natural armor bonus. | ||
== Hit Dice == | == Hit Dice == | ||
No changes. | No changes. | ||
== Defensive Ability == | == Defensive Ability == | ||
Aside from what is written above and below, a Swollen Zombie gains no special defensive abilities. | Aside from what is written above and below, a Swollen Zombie gains no special defensive abilities. | ||
== Speed == | == Speed == | ||
A Swollen Zombie's base speed improves by ten feet in all movement categories it has. | A Swollen Zombie's base speed improves by ten feet in all movement categories it has. | ||
== Melee Attacks == | == Melee Attacks == | ||
A Swollen Zombie retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature. A Swollen Zombie adds 1d6 of negative energy damage to all its melee attacks. | A Swollen Zombie retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature. A Swollen Zombie adds 1d6 of negative energy damage to all its melee attacks. | ||
== Damage == | == Damage == | ||
The base damage of all attacks does not change. | The base damage of all attacks does not change. | ||
== Space and Reach == | == Space and Reach == | ||
A Swollen Zombie increases by one size category, usually from Medium to Large, and it adds 5 feet to its reach with all melee attacks. | A Swollen Zombie increases by one size category, usually from Medium to Large, and it adds 5 feet to its reach with all melee attacks. | ||
== Offensive Ability == | == Offensive Ability == | ||
Aside from the changes above and below, no offensive abilities. | Aside from the changes above and below, no offensive abilities. | ||
== Ability Scores == | == Ability Scores == | ||
No changes. | No changes. | ||
== Base Attack Bonus == | == Base Attack Bonus == | ||
A Swollen Zombie adds +2 to-hit with all melee attacks. | A Swollen Zombie adds +2 to-hit with all melee attacks. | ||
== CMB and CMD == | == CMB and CMD == | ||
No changes. | No changes. | ||
== Feats == | == Feats == | ||
No changes. | No changes. | ||
== Skills == | == Skills == | ||
No changes. | No changes. |
Revision as of 03:01, 17 December 2016
'Swollen Zombie' is an inherited template that can be added to any Zombie, hereafter referred to as the base creature.
A Swollen Zombie uses all of the base creature's statistics and abilities except as noted below.
CR
Same as base creature +1.
Size and Type
The Swollen Zombie's Size increases by one category. Its Type does not change.
Senses
No changes.
Armor Class
Swollen Zombies gain +2 AC. This is granted by adding to the base creatures natural armor bonus.
Hit Dice
No changes.
Defensive Ability
Aside from what is written above and below, a Swollen Zombie gains no special defensive abilities.
Speed
A Swollen Zombie's base speed improves by ten feet in all movement categories it has.
Melee Attacks
A Swollen Zombie retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature. A Swollen Zombie adds 1d6 of negative energy damage to all its melee attacks.
Damage
The base damage of all attacks does not change.
Space and Reach
A Swollen Zombie increases by one size category, usually from Medium to Large, and it adds 5 feet to its reach with all melee attacks.
Offensive Ability
Aside from the changes above and below, no offensive abilities.
Ability Scores
No changes.
Base Attack Bonus
A Swollen Zombie adds +2 to-hit with all melee attacks.
CMB and CMD
No changes.
Feats
No changes.
Skills
No changes.