Triple-Throw (Melee Weapon Magic Property): Difference between revisions
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''Go back to [[ | [[Category:Epic Path]] | ||
[[Category:Magic Weapon Properties]] | |||
''Go back to [[ Magic Properties | * ''Go back to the [[Epic Path]] page.'' | ||
* ''Go back to the [[Magic Item Crafting Rules]] page.'' | |||
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.'' | |||
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Both the original and the duplicate weapons attack separately at the same attack bonus. | Both the original and the duplicate weapons attack separately at the same attack bonus. | ||
Regardless of the success of any of the attacks, the duplicates immediately disappear after the attack is completed. Any bonus or precision damage | Regardless of the success of any of the attacks, the duplicates immediately disappear after the attack is completed. Any bonus or precision damage applies only to the original weapon’s damage, not to the duplicates. | ||
* ''Craft Magic Arms and Armor, shades'' | * ''Craft Magic Arms and Armor, shades'' |
Revision as of 17:42, 28 January 2015
- Go back to the Epic Path page.
- Go back to the Magic Item Crafting Rules page.
- Go back to the Magic Item Enchant - Magic Weapon Properties page.
Triple-Throw
- Price: +4 bonus
- Aura strong illusion; CL 21st; Weight —
This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table.
A triple-throw weapon creates two duplicates of itself when thrown as a standard action. This ability may not be used as part of a full attack.
Both the original and the duplicate weapons attack separately at the same attack bonus.
Regardless of the success of any of the attacks, the duplicates immediately disappear after the attack is completed. Any bonus or precision damage applies only to the original weapon’s damage, not to the duplicates.
- Craft Magic Arms and Armor, shades