Template:Pattern: Difference between revisions
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<h2 class="bestiary">General</h2> | <h2 class="bestiary">General</h2> | ||
: '''Init:''' {{#ifexpr:{{{Initiative-Adj|0}}}>0|+{{{Initiative-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Initiative-Adj|0}}}<0|{{{Initiative-Adj|}}} CRs less than base creature.| | : '''Init:''' {{#ifexpr:{{{Initiative-Adj|0}}}>0|+{{{Initiative-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Initiative-Adj|0}}}<0|{{{Initiative-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Ambush Chance:''' | : '''Ambush Chance:''' |
Revision as of 22:54, 21 January 2021
[[Image:{{{Picture}}}|550x550px|right|x]]
Pattern Pattern (+{{{CR-Adj}}} CR)
- Alignment: changes to {{{Change-Alignment}}}
- Size: changes by {{{Size-Adj}}} size category
- Type: changes to {{{Change-Type}}}
- Subtype: add {{{Add-Subtype}}} to subtypes
This pattern does not have a description
This pattern does not have a short description
General
- Init: -
- Ambush Chance:
- Senses:
- Perception:
- Movement Types:
Defense
- AC:
- Maneuver Defense:
- Hit Points:
- Fort:
- Refl:
- Will:
- Special Defenses:
- Strong Against:
- Weak Against:
Offense
- Space / Reach:
- To-Hits:
- Damage:
- Maneuver Offense:
- Save DC's:
- Action Points:
Statistics
- Str: - Dex: - Con: - Int: - Wis: - Cha: -
- Feats:
- Skills:
- All other skills:
Special Abilities
Combat Tactics
Out of Combat
Rewards
- XP:
- Treasure: