Template:Monster: Difference between revisions
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: '''Hit Points:''' {{#Expr:{{MonsterHPs|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}HitPoints}}|1}}*{{#switch:{{{NudgeHitPoints}}}|vhi = 1.15|hi = 1.07|lo = 0.93|vlo = 0.85|#default = 1}} round 0}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} ('''Hit Dice:''' {{MonsterHitDice|transcludesection={{{CR}}}}}) | : '''Hit Points:''' {{#Expr:{{MonsterHPs|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}HitPoints}}|1}}*{{#switch:{{{NudgeHitPoints}}}|vhi = 1.15|hi = 1.07|lo = 0.93|vlo = 0.85|#default = 1}} round 0}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} ('''Hit Dice:''' {{MonsterHitDice|transcludesection={{{CR}}}}}) | ||
: '''Fort:''' +{{#if: {{{Fort|S}}}|{{#expr:{{MonsterStrongSave|transcludesection={{{CR}}}}} + {{#switch: {{{NudgeFort}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}|{{#expr:{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#switch: {{{NudgeFort}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}, '''Refl:''' +{{#if: {{{Refl|S}}}|{{#expr:{{MonsterStrongSave|transcludesection={{{CR}}}}} + {{#switch: {{{NudgeRefl}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}|{{#expr:{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#switch: {{{ | : '''Fort:''' +{{#if: {{{Fort|S}}}|{{#expr:{{MonsterStrongSave|transcludesection={{{CR}}}}} + {{#switch: {{{NudgeFort}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}|{{#expr:{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#switch: {{{NudgeFort}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}, '''Refl:''' +{{#if: {{{Refl|S}}}|{{#expr:{{MonsterStrongSave|transcludesection={{{CR}}}}} + {{#switch: {{{NudgeRefl}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}|{{#expr:{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#switch: {{{NudgeRefl}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}, '''Will:''' +{{#if: {{{Will|S}}}|{{#expr:{{MonsterStrongSave|transcludesection={{{CR}}}}} + {{#switch: {{{NudgeWill}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}}|{{#expr:{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#switch: {{{NudgeWill}}}|vhi = 3|hi = 1|lo = -1|vlo = -3|#default = 0}}}} | ||
: '''SR:''' {{#if: {{{SR|}}}|{{#Expr: FLOOR({{{CR}}})+10}}|-}} | : '''SR:''' {{#if: {{{SR|}}}|{{#Expr: FLOOR({{{CR}}})+10}}|-}} |
Revision as of 21:28, 7 May 2016
Monster Name (CR ?)
? Medium ?
- <insert descriptive text here>
General
- Init: 0
- Senses:
- Perception: 0
Defense
- AC: 0, Touch: 0, Flat-Footed: 0
- Hit Points: 0 (Hit Dice: 0)
- Fort: +0, Refl: +0, Will: +0
- SR: -
- Special Defenses: -
- Strong Against:
- Weak Against:
Offense
- Movement Types: Walk 30 ft.
- Space / Reach: 5 ft. / 5 ft.
- Standard Attack:
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}x <primary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection=1/2}}/x2)
- Full Attack:
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-PriFullAtkQty|transcludesection={{{CR}}}}}x <primary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection=1/2}}/x2)
- Standard Ranged: No Ranged Attack
- Special Attacks: -
- Action Points: 0
Statistics
- Str: —, Dex: —, Con: —, Int: —, Wis: —, Cha: —
- Base Atk: +—; CMB: +—; CMD: —
- Feats: -
- Skills: -
- Languages: -
Special Abilities
- None
Combat Tactics
- None (They just stand around)
Out of Combat
- -
Rewards
- XP: 0
- Treasure: Sell value of 0 gp.