Template:Bogey: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 103: Line 103:
: '''Durability:''' {{#expr: {{Bogey Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} sunder successes {{#if: {{{Role|}}}|({{{Role}}} role included)|}}
: '''Durability:''' {{#expr: {{Bogey Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} sunder successes {{#if: {{{Role|}}}|({{{Role}}} role included)|}}


: '''Bogey DR:''' {{{Bogey-DR|-}}}
: '''Bogey Siege DR:''' {{{Bogey-DR|-}}}


: '''Crew DR:''' {{{Crew-DR|-}}}
: '''Crew Siege DR:''' {{{Crew-DR|-}}}


: '''Special Defenses:'''
: '''Special Defenses:'''

Revision as of 21:25, 11 February 2017

x

Bogey Name (CR -)

? - Medium - ?
No description found.

General

Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
Init: +0
Senses:
Perception: +0

Defense

CMD: 0
Durability: 1 sunder successes
Bogey Siege DR: -
Crew Siege DR: -
Special Defenses:
  • Immune to critical hits
  • Immune to most status conditions (but not forced movement)
  • Always succeeds on all saving throws (including harmless or beneficial effects)
Special Limitations:
  • Cannot make attacks of opportunity
  • Cannot take immediate actions
  • Does not threaten squares
  • Cannot flank
  • Cannot inflict critical hits

Movement

Speed: 3 squares
Maneuverability Profile: Poor

Offense

Weapon Ranges:
Close Range: 1 - 2
Medium Range: 3 - 4
Long Range: 5 - 6
Quick Attack:
  • 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". (1d2)
Standard Attack:
  • 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". (1d2)
Action Points: 0

Available Actions

Swift Actions:
  • Quick Attack
  • Focus Action
(used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
Standard Actions:
  • Standard Attack
  • Double Move

Special Abilities

Combat Tactics

-

Out of Combat

-

Rewards

XP: 0
Salvage: Sell value of 0 gp.



* - indicates value has been adjusted from the base value for the bogey's CR.