Living Breath Weapon: Difference between revisions

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| Ability-1-Description = Once per encounter as a full round action, the living breath weapon can instantly arc to three separate locations within 100 feet of its starting point. At each of these three locations, the living breath weapon may make a touch attack against any creature inside of its space, +{{#var:Special1TouchAttack}} to hit, dealing {{#var:Special1StandardDmg}} points of electricity damage.  After the attacks are resolved, the living breath weapon returns to the space it began the round in.   
| Ability-1-Description = Once per encounter as a full round action, the living breath weapon can instantly arc to three separate locations within 100 feet of its starting point. At each of these three locations, the living breath weapon may make a touch attack against any creature inside of its space, +{{#var:Special1TouchAttack}} to hit, dealing {{#var:Special1StandardDmg}} points of electricity damage.  After the attacks are resolved, the living breath weapon returns to the space it began the round in.   


Hit or miss, all spaces affected by Discharge continue to crackle with electricity for the remainder of the encounter, and for each square a creature moves through the effect, it deals {{#var:Special1SwiftDmg}} points of additional electricity damage (cumulatively).  The living breath weapon may place the three affected 10'x10' areas anywhere within range, but if any areas overlap, the affected creatures are only targeted once by the attack.
: Hit or miss, all spaces affected by Discharge continue to crackle with electricity for the remainder of the encounter, and for each square a creature moves through the effect, it deals {{#var:Special1SwiftDmg}} points of additional electricity damage (cumulatively).  The living breath weapon may place the three affected 10'x10' areas anywhere within range, but if any areas overlap, the affected creatures are only targeted once by the attack.


: Note that blue dragons can use this lingering electricity as a destination point for their Ride the Lightning ability.
: Note that blue dragons can use this lingering electricity as a destination point for their Ride the Lightning ability.

Revision as of 16:11, 26 August 2017