Spells: Difference between revisions

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| 13  || +1 || 25th || 1d6+7/CL ||      27d6+189
| 13  || +1 || 25th || 1d6+7/CL ||      27d6+189
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| 14  || +1 || 27th || 1d6+8/CL ||      29d6+232
| 14  || +1 || 27th || 1d6+8/CL ||      29d6+232
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* Example 1: A 25th level wizard casts the old classic, fireball. Fireball does 3rd circle spell damage, 1d6 per level, max 10d6. The wizard moves it to 9th circle spell damage (1d6+3 per level, max 25d6+75). This costs seven spell slots, the base 3rd level slot for the spell, and six spell slots of any level to move the damage up six levels.  
* Example 1: A 25th level wizard casts the old classic, fireball. Fireball does 3rd circle spell damage, 1d6 per level, max 10d6. The wizard moves it to 9th circle spell damage (1d6+3 per level, max 25d6+75). This costs seven spell slots, the base 3rd level slot for the spell, and six spell slots of any level to move the damage up six levels.  


* Example 2: A 13th level wizard/ 12th level fighter casts the old classic, fireball. Fireball does 3rd circle spell damage, max 10d6. The wiz/fighter moves it to 9th circle spell damage (since the character level of 25 would enable a straight wizard to cast L9 spells), which is 1d6+3 per caster level max 25d6+75. This costs the wizard/fighter seven spell slots (which is MUCH more expensive for a 13th wiz), but gets a full-tilt 25d6+75 fireball.  
* Example 2: A 13th level wizard/ 12th level fighter casts the old classic, fireball. Fireball does 3rd circle spell damage, max 10d6. The wiz/fighter moves it to 9th circle spell damage (since the character level of 25 would enable a straight wizard to cast L9 spells), which is 1d6+3 per caster level max 25d6+75. This costs the wizard/fighter seven spell slots (which is MUCH more expensive for a 13th wiz), but gets a full-tilt 25d6+75 fireball.
 


===Spell Failure===
===Spell Failure===

Revision as of 19:45, 14 July 2018