Monk: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 206: | Line 206: | ||
=== Evasion (Ex) === | === Evasion (Ex) === | ||
At 2nd level or higher, a monk can avoid damage from many area-effect attacks. | At 2nd level or higher, a monk can avoid damage from many area-effect attacks. Any attack, spell, or effect that deals damage and offers a Reflex-based saving throw deals only three-quarters damage to the monk, if they fail the saving throw. If they succeed on the saving throw, the effect deals only half damage (in many cases, this is the normal result of such an attack targeting Reflex). Evasion does not provide any protection against non-damaging effects or status conditions, only damage. Evasion can only be used in circumstances where the monk is not denied their dexterity to AC, is aware of the attack, and is wearing no armor, is not using a shield, and is not carrying a medium or heavier load. | ||
=== Bonus Feat === | === Bonus Feat === | ||
Line 260: | Line 260: | ||
=== Improved Evasion (Ex) === | === Improved Evasion (Ex) === | ||
At 9th level, a monk's evasion ability improves. | At 9th level, a monk's evasion ability improves. On any attack, spell, or effect that deals damage and targets the monk's Reflex save, the monk takes only one quarter damage on a successful saving throw, and only half damage on a failed saving throw. Improved evasion does not provide any protection against non-damaging effects or status conditions, only damage. Improved evasion can only be used in circumstances where the monk is not denied their dexterity to AC, is aware of the attack, is wearing no armor, is not using a shield, and is not carrying a medium or heavier load. | ||
=== Diamond Body (Su) === | === Diamond Body (Su) === |