Minor Image (Sorcerer/Wizard Spell): Difference between revisions
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Revision as of 17:26, 10 February 2019
- Level: Bard 2, Sorcerer/Wizard 2
- School: Illusion (figment)
- Subdomain: imagination 2
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M (A bit of fleece, fancifully woven, worth 1 gp.)
Effect
- Range: Long (200 ft. + 20 ft./lvl)
- Target or Area: One ten foot cube (a 2x2 area) per five caster levels
- Duration: Until the end of the current encounter, the end of the next encounter, or until the start of a full night's rest, whichever is sooner
- Saving Throw: Will negates
Save DC: 10 + caster stat modifier + 1/2 caster level - Spell Resistance: No
Description
- This spell functions like Silent Image (Spell), except that Minor Image is larger, and includes appropriate sounds but not understandable speech. If a creature notices the lack of smell, touch, taste, or temperature, they are allowed a saving throw as above to negate all effects.
- Far more dangerously, the caster of Minor Image can construct it such that the magic used to weave its fabric can 'ground out' through anyone who interacts with it without realizing it is an illusion. The conditions for this grounding must be described in some detail, and when these conditions are met, then all creatures, friend or foe, who are within the area affected by the magic suffer (Circle 1 damage): 1d6 points of damage per character level (max 4d6 at character level 4) of fictive (energy, uncommon) as the magic inflicts Unreality upon them. Once discharged, the spell is dispelled.
- Conditions might be attempting to pick open an illusion of a chest, or attacking an illusory monster. A common 'trigger' is when anyone tries to use a non-covered sense, which means the creature who used the sense is safe (assuming a save is successful) and its companions get zapped. The GM adjudicates all uses of this spell, and should have an eye toward rewarding clever play while remaining fair. Recall that this spell cannot give cover or concealment, although it serves well as a trap or distraction.
- This spell lays an arcane or divine charge on its target(s), depending on the caster who is casting the spell. If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane or divine charge on you, the caster. Divine casters lay a divine charge, and arcane casters lay an arcane charge. Targets which already have an arcane or divine charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge and one divine charge can ever be present on a target at a time.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |