Mu Spore: Difference between revisions

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'''AC''' 47, '''touch''' 26, '''flat-footed''' 31 (+16 dex, +21 armor)
'''AC''' 47, '''touch''' 26, '''flat-footed''' 31 (+16 dex, +21 armor)


'''hp''' 662
'''hp''' 728


'''Fort''' +23, '''Ref''' +18, '''Will''' +18  <swap as needed; only one strong save>
'''Fort''' +23, '''Ref''' +18, '''Will''' +18  <swap as needed; only one strong save>

Revision as of 17:37, 26 June 2014


xx

Mu Spore (CR 21)

Referees should adjust the numbers presented below by small amounts to better fit the theme of the monster being converted.

<insert descriptive text here>


GENERAL

CR 21 Hit Dice 36

XP 409,600

<alignment> <size> <racial keyword>

Init +9; Senses <any special senses (darkvision, low-light, tremorsense, etc.)>, Perception +32


DEFENSE

AC 47, touch 26, flat-footed 31 (+16 dex, +21 armor)

hp 728

Fort +23, Ref +18, Will +18 <swap as needed; only one strong save>

Aura: -

SR: - <31, if any>

Special Defenses: -

Immunities: -

Weaknesses: -


OFFENSE

Speed 30 ft. <adjust as needed; list other movement types here also>

Space / Reach: 5 ft. / 5 ft. <adjust as needed>

Single Melee <melee weapon> +35 (3d8+9/19-20x2)

or: Single Melee Bite +35 (3d8+3/x2)

Full Melee 3x <melee weapon> +35 (3d8+9/19-20x2)

or: Full Melee Bite +35 (3d8+3/x2), 2x Claws +35 (3d6+4/x2), 2x Wings +35 (3d6+4/x2)

Ranged <optional ranged attack> +35 (3d8+9/x2)

Special Attacks <copy from source; only list ability names here; describe below>

Action Points 0 <common monsters never have action points, named monsters often have one.>


STATISTICS

Str XX, Dex XX, Con XX, Int XX, Wis XX, Cha XX <copy from source>

Base Atk +21; CMB +41; CMD 55

Feats <pick one or two thematically relevant feats; avoid complicated ones.>

Skills <choose only if relevant, values around 1.5 x creature’s CR>

Languages <copy from source>


SPECIAL ABILITIES

<special abilities should have a save DC 29>

<special attack damage (standard action): 10d6+3>

<special attack damage (aoe’s, swift actions or inflicting status effects): 5d6+2>


<ability name>

<ability description>


<ability name>

<ability description>


TREASURE

sell value of approximately 170,000 gp


COMBAT TACTICS

<describe typical actions taken during combat here>