Near and Far (Feat): Difference between revisions

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m (Text replacement - "}}</onlyinclude> | Benefit" to "}}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> | Benefit")
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{{Template:Feats
{{Template:Feats


| Category=[[Category:Ranged]]
| Category=[[Category:Ranged]][[Category:Undaunted Tier (16-20)]]


| Flavor=You effortlessly pair melee and ranged weaponry.
| Flavor=You effortlessly pair melee and ranged weaponry.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +6, Dex 13, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]]
| Prerequisites|Level 16, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]]
}}</onlyinclude>
}}</onlyinclude>



Revision as of 13:25, 8 April 2020


You effortlessly pair melee and ranged weaponry.

Prerequisites: Level 16, Point-Blank Shot, Snap Shot, Two-Weapon Fighting

Benefit: When you use the Two-Weapon Fighting feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon.

Normal: Making a ranged attack provokes attacks of opportunity.