Quicken Spell (Feat): Difference between revisions
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| Benefit=You may use this feat once per round to cast a spell as a swift action. You can perform | | Benefit=You may use this feat once per round to cast a spell which normally requires a standard action, as a swift action. You can perform other actions, even casting another spell, in the same round as you cast a quickened spell, as long as you have adequate actions left to do so. | ||
All standard-action spells can be cast as the first attack of a Full Attack Action, the second or other attacks in the Full Attack used for melee attacks, ranged attacks, five-foot steps, or other actions, and then a second spell still cast as a Swift action with the use of this feat. | |||
You can apply the effects of this feat to a spell cast spontaneously, so long as it has a casting time that is not more than 1 | Weirdly enough, you can even use this feat on a spell that is cast as an Immediate action, and it actually slows it down to a swift action, thus allowing two Immediate action spells to also be cast in the same round. You can combine a Standard Action spell with a Quickened Spell and an Immediate Spell in the same round, if you wish. | ||
A spell whose casting time is more than 1 round (a Ritual) or is a full-round action (a True Dweomer cast normally) cannot be quickened. | |||
'''Special:''' Casting a quickened spell doesn't provoke an attack of opportunity. | |||
You can apply the effects of this feat to a spell cast spontaneously, so long as it has a casting time that is not more than 1 standard action. | |||
If you use Quicken Spell, you do NOT have to always cast a second spell in the same round, which is a way to safely cast spells while threatened without the need for Caster Checks. | |||
Revision as of 11:35, 19 August 2020
You can cast spells in a fraction of the normal time.
Prerequisites: Caster Level 11
Related: Multispell (Feat), Quicken Spell, Automatic (Feat)
Benefit: You may use this feat once per round to cast a spell which normally requires a standard action, as a swift action. You can perform other actions, even casting another spell, in the same round as you cast a quickened spell, as long as you have adequate actions left to do so.
All standard-action spells can be cast as the first attack of a Full Attack Action, the second or other attacks in the Full Attack used for melee attacks, ranged attacks, five-foot steps, or other actions, and then a second spell still cast as a Swift action with the use of this feat.
Weirdly enough, you can even use this feat on a spell that is cast as an Immediate action, and it actually slows it down to a swift action, thus allowing two Immediate action spells to also be cast in the same round. You can combine a Standard Action spell with a Quickened Spell and an Immediate Spell in the same round, if you wish.
A spell whose casting time is more than 1 round (a Ritual) or is a full-round action (a True Dweomer cast normally) cannot be quickened.
Special: Casting a quickened spell doesn't provoke an attack of opportunity.
You can apply the effects of this feat to a spell cast spontaneously, so long as it has a casting time that is not more than 1 standard action.
If you use Quicken Spell, you do NOT have to always cast a second spell in the same round, which is a way to safely cast spells while threatened without the need for Caster Checks.
Level Increase: +4 (A quickened spell uses up a spell slot four levels higher than the spell's actual level.)