Triple-Throw (Melee Weapon Magic Property): Difference between revisions
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This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table. | This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table. | ||
A triple-throw weapon creates two duplicates of itself when thrown | A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at his full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack. | ||
Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the [[Speed]] magic weapon property, or the bonus attack granted by [[Haste (Spell)|Haste]] and similar spells. | |||
* ''[[Epic Creator]] Feat, shades'' | * ''[[Epic Creator]] Feat, shades'' |
Revision as of 00:44, 22 February 2016
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Triple-Throw
- Price: +4 bonus
- Aura strong illusion; CL 21st; Weight -
This special ability can only be placed on a melee weapon that can be thrown, ie, a melee weapon which has an entry in the 'range' column of the weapons table.
A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at his full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack.
Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the Speed magic weapon property, or the bonus attack granted by Haste and similar spells.
- Epic Creator Feat, shades