Cleric: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 191: Line 191:




== Cleric Example Build ==
For those who are non-expert in this class, or who are busy, or who simply don't want to spend hours digging around feats, here's an example build.  Note: This is not a suggested build. Heck, it's probably even not very good.  But what it WILL do is let you play without hours of investment, and it will perform more than adequately.  If you want to tweak, feel free!
Human, base stats: Str 14, Dex 14, Con 14, int 8, Wis 18, Chr 14.
Example Feats
1st Level:  Dodge, Mobility.  You want to be in the fight and keep up with the hard-shell folks.  You'll need these.  A lot.
2nd Level:  Still Spell.  This is always useful.  Always.
3rd Level:  Righteous Rebuke.  This is incredibly useful.  Holy moly, is this useful.
5th Level:  Defensive Combat Training.  Because getting eaten sucks.
6th Level:  Piercing Spell.  Poke a hole right through that SR.
7th Level:  Spell penetration.  Damn caster level checks are HARD.
9th Level:  Spell focus.  Let's see them make THIS saving throw.
10th Level: Ectoplasmic spell.  You ain't afraid of no ghosts!
11th Level: Selective Channel.  Get the kill-o-zap power running in a crowd!
13th Level: Sidestep. This will help a lot to stay adjacent to your allies in a zesty melee.
14th Level: Quicken Spell.  When you really, REALLY, need to get that Cure Light off RIGHT NOW.
15th Level: Greater Spell Penetration.  Punch it through, baby.
17th Level: Greater Spell Focus. Even harder saves. 
18th Level: Alignment Channel: Evil.  Now, the kill-o-zap power works on Demons, Devils, and Daemons, oh my!
19th Level: Spell Perfection.  What?  Double the effects of four feats on my favorite kill-o-zap spell?  YES, PLEASE.





Revision as of 20:45, 27 February 2016