Grant Initiative (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "''Go back to Reese's Campaign page.'' " to "")
No edit summary
Line 12: Line 12:




Benefit: When you use your Controlled Onrush to exchange your initiative result with an ally's result, your initiative result becomes your own result minus 1, instead of using the initiative result of your ally.  That is, if you rolled a 21 initiative, and you trade that to an ally who rolled a 7 initiative, you may take your turn on 20 instead of on 7.
Benefit: When you use your Controlled Onrush to exchange your initiative result with an ally's result, both initiative results are increased by 4.  That is, if you rolled a 21 initiative, and you trade that to an ally who rolled a 7 initiative, you may take your turn on 11 instead of on 7, and he may act on 25 rather than 21.


Normal: You use the initiative result of the ally to whom you've just granted your own initiative result.
Normal: You use the initiative result of the ally to whom you've just granted your own initiative result.

Revision as of 19:36, 12 March 2016

Go back to General Feats page.


Grant Initiative (General, Warlord)

Your expertise with battlefield tactics enable you and your allies to react more swiftly.

Prerequisites: Controlled Onrush class feature.


Benefit: When you use your Controlled Onrush to exchange your initiative result with an ally's result, both initiative results are increased by 4. That is, if you rolled a 21 initiative, and you trade that to an ally who rolled a 7 initiative, you may take your turn on 11 instead of on 7, and he may act on 25 rather than 21.

Normal: You use the initiative result of the ally to whom you've just granted your own initiative result.