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=== Bonus Feat ===
=== Bonus Feat ===
At 1st level, 2nd level, and every 4 levels thereafter, a monk may select a bonus feat. These feats must be taken from the following list:
At 1st level, 2nd level, and every 4 levels thereafter, a monk may select a bonus feat. These feats must be taken from the following list:
: [[Catch Off-Guard]], [[Combat Reflexes]], [[Deflect Arrows]], [[Dodge]], [[Grapple, Improved|Improved Grapple]], [[Scorpion Style]], and [[Throw Anything]].
: [[Catch Off-Guard (Feat)]], [[Combat Reflexes (Feat)]], [[Deflect Arrows (Feat)]], [[Dodge (Feat)]], [[Grapple, Improved (Feat)]], [[Scorpion Style (Feat)]], and [[Throw Anything (Feat)]].


At 6th level, the following feats are added to the list:
At 6th level, the following feats are added to the list:
: [[Gorgon's Fist]], [[Bull Rush, Improved|Improved Bull Rush]], [[Disarm, Improved|Improved Disarm]], [[Feint, Improved|Improved Feint]], [[Trip, Improved|Improved Trip]], and [[Mobility]].
: [[Gorgon's Fist (Feat)]], [[Bull Rush, Improved (Feat)]], [[Disarm, Improved (Feat)]], [[Feint, Improved (Feat)]], [[Trip, Improved (Feat)]], and [[Mobility (Feat)]].


At 10th level, the following feats are added to the list:
At 10th level, the following feats are added to the list:
: [[Critical, Improved|Improved Critical]], [[Medusa's Wrath]], [[Snatch Arrows]], and [[Spring Attack]].
: [[Critical, Improved (Feat)]], [[Medusa's Wrath (Feat)]], [[Snatch Arrows (Feat)]], and [[Spring Attack (Feat)]].


A monk need not have any of the prerequisites normally required for these feats to select them.
A monk need not have any of the prerequisites normally required for these feats to select them.


=== Unarmed Attack ===
=== Unarmed Attack ===
At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk's attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus (or Dex bonus, see Versatile Attack) on damage rolls for all his unarmed strikes.
At 1st level, a monk gains [[Unarmed Strike, Improved (Feat)]] as a bonus feat. A monk's attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus (or Dex bonus, see Versatile Attack) on damage rolls for all his unarmed strikes.


Usually a monk's unarmed strikes deal lethal damage, but he can choose to deal nonlethal damage instead with no penalty on his attack roll. He has the same choice to deal lethal or nonlethal damage while grappling.
Usually a monk's unarmed strikes deal lethal damage, but he can choose to deal nonlethal damage instead with no penalty on his attack roll. He has the same choice to deal lethal or nonlethal damage while grappling.

Revision as of 22:19, 8 April 2016