Designing Bogey Encounters: Difference between revisions
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== Bogeys == | |||
NPC Vehicles are referred to as "Bogeys" to differentiate them from monsters and from PC-operated vehicles. | |||
== Facing Changes == | |||
Bogeys can make facing changes after move actions slightly more efficiently than PC-operated vehicles. After any Move or Double-Move action, a Bogey can choose to make a single 45-degree facing change or a 90-degree facing change, either left or right of their current facing, without the need to expend focus. If they wish to change their facing more than this, they must spend their focus for the round to do so (see below). | |||
== Using Focus == | == Using Focus == | ||
Bogeys do not accumulate focus nor can they accumulate stress. Instead, once per round, bogeys can perform one action which requires focus. This is intended to keep the GM's attention on the combat, instead of on book-keeping. | |||
If a bogey is forced to spend focus, but has already used their focused action for the round (e.g. due to moving off the edge of the map), they take 1 point of damage per point of focus they are forced to spend. This damage cannot be mitigated by any defenses (such as DR). | |||
Bogeys which have action points can always perform the standard action from a spent action point as though it had focus available. | |||
The most common reasons that bogeys will need to spend focus are: | |||
:* Facing changes greater than 90-degrees after a move or double move | |||
:* Making an attack outside of their forward firing arc |
Revision as of 18:36, 6 February 2017
Bogeys
NPC Vehicles are referred to as "Bogeys" to differentiate them from monsters and from PC-operated vehicles.
Facing Changes
Bogeys can make facing changes after move actions slightly more efficiently than PC-operated vehicles. After any Move or Double-Move action, a Bogey can choose to make a single 45-degree facing change or a 90-degree facing change, either left or right of their current facing, without the need to expend focus. If they wish to change their facing more than this, they must spend their focus for the round to do so (see below).
Using Focus
Bogeys do not accumulate focus nor can they accumulate stress. Instead, once per round, bogeys can perform one action which requires focus. This is intended to keep the GM's attention on the combat, instead of on book-keeping.
If a bogey is forced to spend focus, but has already used their focused action for the round (e.g. due to moving off the edge of the map), they take 1 point of damage per point of focus they are forced to spend. This damage cannot be mitigated by any defenses (such as DR).
Bogeys which have action points can always perform the standard action from a spent action point as though it had focus available.
The most common reasons that bogeys will need to spend focus are:
- Facing changes greater than 90-degrees after a move or double move
- Making an attack outside of their forward firing arc