Talk:Skills: Difference between revisions
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:* minor trait or lesser class feature — +1 to +2 | :* minor trait or lesser class feature — +1 to +2 | ||
===Specific Skill Bonuses=== | |||
* weapon qualities — +2 to one or more combat maneuvers. | |||
==Skills available per primary Stat== | ==Skills available per primary Stat== |
Revision as of 20:24, 4 March 2018
Skill Bonuses
- skill basis (automatic/passive) — +1 to +9
- magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
- feats:
- skill focus feat — +1 to +5
- less dedicated feats — +1 to +3
- tertiary feats — +1
- racial traits or class feature
- major trait or major class feature — +1 to +4
- minor trait or lesser class feature — +1 to +2
Specific Skill Bonuses
- weapon qualities — +2 to one or more combat maneuvers.
Skills available per primary Stat
Str:
- Might
- Naturalism
- Piloting (based on ship class)
- Warfare
Con:
- Divinity
- Piloting (based on ship class)
- Reason
- Warfare
Dex:
- Acrobatics
- Disable Device
- Escape Artist
- Movement
- Naturalism
- Piloting (based on ship class)
- Sleight of Hand
- Spellcraft
- Spycraft
- Stealth
Int:
- Knowledge (Arcana)
- Knowledge (Deep History)
- Knowledge (Dungeoneering)
- Knowledge (Engineering)
- Knowledge (Geography)
- Knowledge (History)
- Knowledge (Local)
- Knowledge (Logic)
- Knowledge (Nature)
- Knowledge (Nobility)
- Knowledge (Planes)
- Knowledge (Religion)
- Linguistics
- Piloting (based on ship class)
- Reason
- Spellcraft
- Spycraft
Wis:
- Barter
- Divinity
- Heal
- Naturalism
- Perception
- Piloting (based on ship class)
- Profession (all)
- Reason
- Sense Motive
- Survival
Cha:
- Bluff
- Diplomacy
- Disguise
- Divinity
- Handle Animal
- Intimidate
- Perform (all)
- Spellcraft
- Spycraft
- Use Magic Device
- Warfare