Careen (Weapon)
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Careen | Light Thrown (1-Hand) / Exotic | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
30 gp | 1d4 | 1d6 | 1d10 | x2 | 20 ft | 2 lbs | Bludgeoning (physical, common) | ||
Weapon Qualities: Deceptive, Non-Melee, Powerful, Strength-Based | |||||||||
The careen, colloquially called "huckin' rocks", are one-handed spheres of dense stone a bit larger than a plum. They often have a somewhat oblong shape, and a distinct ridge upon which a finger may be placed for more control of their spin. Despite appearances, they are extremely deadly in the hands of an expert user, and can be hurled one-handed with incredible force and accuracy. Even more deadly, in the hands of a trained user, a careen weaves and turns in flight, making it extremely difficult to deflect, catching opponents off-guard, and even curving around shields. Careens allow the wielder to apply his Strength (instead of Dexterity) when calculating both to-hits and damage, as if it were a light melee weapon, though it cannot be used in melee. Indeed, a careen can even make use of Power Attack (Feat) as though it were a light melee weapon. Careens belong to the "Thrown" weapon group. |