Forced Quiet (Sorcerer/Wizard Spell)

From Epic Path
Revision as of 17:38, 28 August 2018 by Tbolling (talk | contribs)
Jump to navigation Jump to search

{{Template:Spell

| Alchemist=

| Bard=6

| Cleric=

| Druid=

| Paladin=

| Pariah=

| Ranger=

| Sorcerer/Wizard=9


| School=transmutation

| CastTime=Standard

| Components=S

| Range=Medium

| Target=one creature

| Duration=Encounter

| Save=WillHalf

| Save-DC=Hybrid

| Lays-Charge=Y

| Lays-Dual-Charge=

| Charge-Notes=

| SR=Y

| Description = Forced Quiet does not require the caster to speak aloud, as the thundering refrains of its power are recited only in the casters mind.

To all others, the caster makes a series of arcane motions as shimmering power builds around their hands. At the culmination of the spell, the caster makes a soundless gesture, casting forth the stilling power of the magical force. The target of the spell is affected without benefit of a saving throw, making them unable to make loud noises or shout. This does not affect spellcasting or speech by the target, only the loudness of their actions. The target can still use extraordinary, supernatural, and spell-like effects with a sonic component (such as sonic or thundercrash damage), but the DC of these effects decreases by 2.
The target gains a +2 bonus on saving throws against sonic effects.
The target gains a +4 Circumstance Bonus on Stealth checks.
Note that this spell can be used by the bold as a buff spell, to aid their friends, but the synergistic effects listed below makes this somewhat risky.
Synergy: This spell lays a magical charge upon its target (see below). If the target is subject to another effect that lays a charge, this charge may be released by the caster as a free action. As the magical energy of the sound-dampening effect dissipates, it inflicts (Circle 9 damage): 1d6+3 points of damage per character level (max 25d6+75 at character level 25) as [[dmg|Quiescent}} damage. The creature is allowed a Willpower save against the DC listed above to reduce this damage by half.

| ShortDesc=Muffle sound around the target.

| Reviewed=N

}}