Stampede Stompers +3
Stampede Stompers +3
- Cost: 12,500 gp
- Weight: 10 lbs.
- Family: Stampede Stompers
Stampede Stompers are heavy shoes made of metal, wood, bone, stone, or some other heavy, sturdy substance. Stompers can be crude masses of rough-hewn rock or intricately plated and artfully chased steel ballroom slippers, massive leather workboots reinforced with steel bands, hobnail boots, ironbound clogs, or many others besides. They are heavy and durable, no matter their appearance.
Due to their massive weight and extremely durable construction, Stampede Stompers make your footfalls heavy and obtrusive, ranging from loud clacks to heavy thumps to rolling booms on resonant surfaces. This noise they generate inflicts a -10 penalty to any Stealth Skill rolls made while walking on a surface while wearing Stampede Stompers.
- Stomping March: Ignore one square of rough terrain while moving, once per move action.
- Hammering Onrush: Gain a +1 competence bonus on Bull Rush and Overrun Combat manuevers, and a +1 competence bonus to-hit with Charge attacks.
- Slamming Stomp: Up to once per encounter, at the end of a charge attack's move action, you gain a free action bonus attack against an adjacent enemy using your normal melee attack modifiers and counting the Stampede Stompers as a proficient weapon with a weapon enhancement bonus to-hit of +3. If you successfully hit, this attack does 3d6+6+Str mod physical bludgeoning damage and inflicts flat-footed upon your target unless they make a WILL save against a DC of 15+ your lowest base BAB. This attack is not modified by feats or class abilities, but can benefit from bonus damage.
The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.
- Creation: Creator (Feat), Bailiwick Check (DC 30 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 6,250 gp (minus cost of symbolic item).