Doppelganger

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Doppelganger (CR 4)

Doppelgangers are a strange race of shape shifters that act as parasites of entire civilizations. Their mindset is alien compared to most humanoid races, and their ability to steal the identity of others triggers nearly universal revulsion. Doppelgangers may exactly and perfectly mimic anyone they have had a chance to study carefully and touch. Doppelgangers like handshakes and hugs and more intimate forms of touching, and one of the very few indicators of a doppelgangers takeover is a change in a person's demeanor to be nicer and more friendly.

But make no mistake: Doppelgangers are parasites. They add nothing to the society they infest. They have no worthwhile skills and really only want to take advantage of the most comfortable and wealthy position they can assume without much effort or risk of being caught. For this reason, Doppelgangers frequently assume the role of young wives or younger sons of nobility. They are also fond of impersonating clergy, although they have to be very careful or that sort of thing, getting a God mad at you is NOT good for your health.

On the very rare occasions when a Doppelganger is revealed without its shape shifting, the true extent of their alienness can be seen.


General

CR 4 Hit Dice 5

XP 1,200

NE, Medium, Monstrous Humanoid

Init +2; Senses Senses as the Stolen Form, Perception +6


Defense

AC 20, touch 13, flat-footed 17 (+4 armor, +3 dex, +3 natural, +0 deflection)

hp 50

Fort +7, Ref +3, Will +7

Aura: -

SR: -

Special Defenses: -

Immunities: -

Weaknesses: -


Offense

Speed 30 ft., or as the Stolen Form

Space / Reach: 5 ft. / 5 ft., or as the Stolen Form

Single Melee Bite +8 (1d8/x2), or as the Stolen Form

Full Melee Bite +8 (1d8/x2), 2x Claws +8 (1d6/x2), or as the Stolen Form

Ranged None, or as the Stolen Form

Special Attacks Skinship, Stolen Form

Action Points 0


Statistics

Str 12, Dex 14, Con 14, Int 12, Wis 12, Cha 14 , or as Stolen Form

Base Atk +4; CMB +7; CMD 18

Feats -

Skills Bluff +8, Sense Motive +8, Intimidate +8

Languages Common, Kern, up to three other languages based upon Stolen Form


Special Abilities

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<special attack damage (standard action): 2d6+1>

<special attack damage (aoe’s, swift actions or inflicting status effects): 1d6>


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TREASURE

sell value of approximately 1,125 gp


COMBAT TACTICS

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