Talk:Abstract Encounters
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Using Abstract Encounters:
- vehicle combat
- sieges
- magic item creation
- research
- mazes?
- bar fights?
- chase scenes?
to create a system, pre-work required:
- different tasks/stations/assignments
- things to do with your pips (per task/station/assignment)
some general theories:
- each station should feel different, but should empower progress
- pips should be:
- bankable
- usable to improve the meta of the station - makes future rolls better, in exchange for not really doing anything now
- usable for immediate gain
- usable to aid an ally's station