Slow (Sorcerer/Wizard Spell)

From Epic Path
Revision as of 17:34, 19 June 2017 by Necros99 (talk | contribs)
Jump to navigation Jump to search

{{Template:Spell

| Alchemist = | Bard = 3 | Cleric = | Druid = | Paladin = | Ranger = | Sorcerer/Wizard = 3

| School=transmutation

| CastTime={{#ifeq:CastTime | CastTime|1 [[standard action] }}

| Components=V, S, M (a drop of molasses)

| Range=close (25 ft. + 5 ft./2 levels)

| Target=one creature/level, no two of which can be more than 30 ft. apart

| Duration=1 round/level

| Save=WILL negates

| SR=yes

| Description =An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a -1 penalty on attack rolls, AC, and REFL saves. A Slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature's jumping distance as normal for decreased speed.

Multiple Slow effects don't stack. Slow counters and dispels Haste (Spell).

| ShortDesc=One subject/level takes only one action/round, -1 to AC, REFL saves, and attack rolls.

| Reviewed = N }}