1-Hand Melee Weapons: Difference between revisions

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| 20gp || 1d4 || 1d6 || 1d8 || 2d6 || x3 || - || 7 lbs || align="left" | slashing
| 20gp || 1d4 || 1d6 || 1d8 || 2d6 || x3 || - || 7 lbs || align="left" | slashing
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| colspan="10" align="left" | '''Weapon Properties: ''' [[Weapon Properties#Disarm|Disarm]], [[Weapon Properties#Performance|Performance]], [[Weapon Properties#Trip|Trip]]
| colspan="10" align="left" | '''Weapon Properties: ''' [[Weapon Properties#Disarm|Disarm]], [[Weapon Properties#Trip|Trip]]
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| colspan="10" align="left" | Like many exotic weapons, the hooked axe looks deceptively simple.  It's just a battleaxe with a funny blade, right?  Indeed, a character with martial weapons skill can use a hooked axe just fine, and it acts exactly as a battleaxe when so used.  In the hands of a skilled user, however, the hooked axe is revealed as a grappling hook of deadly ability.  The hooked axe can catch a wrist to disarm a foe, or catch an ankle to trip, and it looks darn good doing it, too.  The Hooked Axe belongs to the "Axes" weapon group.
| colspan="10" align="left" | Like many exotic weapons, the hooked axe looks deceptively simple.  It's just a battleaxe with a funny blade, right?  Indeed, a character with martial weapons skill can use a hooked axe just fine, and it acts exactly as a battleaxe when so used.  In the hands of a skilled user, however, the hooked axe is revealed as a grappling hook of deadly ability.  The hooked axe can catch a wrist to disarm a foe, or catch an ankle to trip, and it looks darn good doing it, too.  The Hooked Axe belongs to the "Axes" weapon group.

Revision as of 02:57, 8 April 2016