1-Hand Melee Weapons: Difference between revisions
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=== Flail === | === Flail === | ||
{| | {{Template:MartialWeapon | ||
| | | Name = Flail | ||
| Image = flail.jpg | |||
| | |||
| | | FlavorText = | ||
| | |||
| | | Type = 1-Hand | ||
| Cost = 8 gp | |||
| TinyDmg = 1d4 | |||
| SmallDmg = 1d6 | |||
| MedDmg = 1d8 | |||
| LgDmg = 2d6 | |||
| Crit = x2 | |||
| Range = - | |||
| Weight = 5 lbs | |||
| DamageType = Bludgeoning | |||
| Quality1 = Disarm | |||
| Quality2 = Trip | |||
| Quality3 = | |||
| Quality4 = | |||
| Quality5 = | |||
| Quality6 = | |||
| Quality7 = | |||
| Quality8 = | |||
| Quality9 = | |||
| Description = Start with a morning star and break the spiked head off. Lose half of the handle and attach what's left to a sturdy length of thick chain. Weld the cruelly spiked head to the end of the chain and you wind up with the flail, a nasty piece of work if you've ever seen one. Flails can bend and curve around objects, and for that reason flails give a hefty bonus to your disarm and trip combat maneuvers. The Flail belongs to the "Flails" weapon group. | |||
}} | |||
=== Longsword === | === Longsword === |