1-Hand Melee Weapons: Difference between revisions

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=== Axe, Hooked ===
=== Axe, Hooked ===
{| border="1" cellpadding="5" style="text-align:center" width="95%"
{{Template:ExoticWeapon
! rowspan="4" width="200" height="200" | [[Image:Hooked axe 3.png|200x200px|center|x]] || width="250" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}; Color:#000;" | Exotic/1-Hand || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;"| Range || style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8F4000, #FFC700, #FFFF00}}}; Color:#000;" | Type
 
|-
| Name = Axe, Hooked
! align="left" | Axe, Hooked
 
| 20gp || 1d4 || 1d6 || 1d8 || 2d6 || x3 || - || 7 lbs || align="left" | slashing
| Image = Hooked axe 3.png
|-
 
| colspan="10" align="left" | '''Weapon Qualities: ''' [[Weapon Qualities#Disarm|Disarm]], [[Weapon Qualities#Trip|Trip]]
| FlavorText =
|-
 
| colspan="10" align="left" | Like many exotic weapons, the hooked axe looks deceptively simple.  It's just a battleaxe with a funny blade, right?  Indeed, a character with martial weapons skill can use a hooked axe just fine, and it acts exactly as a battleaxe when so used.  In the hands of a skilled user, however, the hooked axe is revealed as a grappling hook of deadly ability.  The hooked axe can catch a wrist to disarm a foe, or catch an ankle to trip, and it looks darn good doing it, too.  The Hooked Axe belongs to the "Axes" weapon group.
| Type = 1-Hand
|}
 
| Cost = 20 gp
 
| TinyDmg = 1d4
 
| SmallDmg = 1d6
 
| MedDmg = 1d8
 
| LgDmg = 2d6
 
| Crit = x3
 
| Range = -
 
| Weight = 7 lbs
 
| DamageType = Slashing
 
| Quality1 = Disarm
| Quality2 = Trip
| Quality3 =  
| Quality4 =
| Quality5 =
| Quality6 =  
| Quality7 =  
| Quality8 =
| Quality9 =  
 
| Description = Like many exotic weapons, the hooked axe looks deceptively simple.  It's just a battleaxe with a funny blade, right?  Indeed, a character with martial weapons skill can use a hooked axe just fine, and it acts exactly as a battleaxe when so used.  In the hands of a skilled user, however, the hooked axe is revealed as a grappling hook of deadly ability.  The hooked axe can catch a wrist to disarm a foe, or catch an ankle to trip, and it looks darn good doing it, too.  The Hooked Axe belongs to the "Axes" weapon group.
 
}}


=== Cruciate Mace ===
=== Cruciate Mace ===

Revision as of 13:17, 12 August 2016