1-Hand Melee Weapons: Difference between revisions

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===Flail===
===Flail===
{{:Flail (Weapon)}}
{{:Flail (Weapon)}}
{{Template:Weapon
| Name = Flail
| Image = flail.jpg
| Proficiency = Martial
| Type = 1-Hand
| Cost = 8 gp
| TinyDmg = 1d4
| SmallDmg = 1d6
| MedDmg = 1d8
| LgDmg = 2d6
| Crit = x2
| Range = -
| Weight = 5 lbs
| DamageType = Bludgeoning
| Quality1 = Disarm
| Quality2 = Trip
| Quality3 =
| Quality4 =
| Quality5 =
| Quality6 =
| Quality7 =
| Quality8 =
| Quality9 =
| Description = Start with a morning star and break the spiked head off.  Lose half of the handle and attach what's left to a sturdy length of thick chain.  Weld the cruelly spiked head to the end of the chain and you wind up with the flail, a nasty piece of work if you've ever seen one.  Flails can bend and curve around objects, and for that reason flails give a hefty bonus to your disarm and trip combat maneuvers.  The Flail belongs to the "Flails" weapon group.
}}


===Longsword===
===Longsword===

Revision as of 18:25, 16 August 2016