2-Hand Melee Weapons: Difference between revisions
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=== Dread | === Maul, Dread === | ||
{{:Maul, Dread (Weapon)}} | |||
{{Template:Weapon | |||
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| Name = Maul, Dread | |||
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| | | Urlname = Maul,_Dread | ||
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| | | Image = Dread_Maul_3.png | ||
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| Proficiency = Exotic | |||
| Type = 2-Hand | |||
| Cost = 80 gp | |||
| TinyDmg = 1d10 | |||
| SmallDmg = 2d6 | |||
| MedDmg = 2d8 | |||
| LgDmg = 3d8 | |||
| Crit = x3 | |||
| Range = - | |||
| Weight = 35 lbs | |||
| DamageType = Bludgeoning | |||
| Quality1 = Handy | |||
| Quality2 = Massive | |||
| Quality3 = | |||
| Quality4 = | |||
| Quality5 = | |||
| Quality6 = | |||
| Quality7 = | |||
| Quality8 = | |||
| Quality9 = | |||
| Description = While the cruciate weapons are marvels of the weapon-makers art, the dread maul is a paragon of simplicity. Take a mass of metal the size of a small child, attach a sturdy stick to it, and then smash things with it. Despite the simplicity of the design, the dread maul requires a minimum Strength score of 18 and an exotic weapon proficiency to wield effectively. It is said that any fool can swing a dread maul, but it can take a lifetime to learn to use it well. The dread maul belongs to the "Hammers", weapon group. | |||
}} | |||
=== Fauchard === | === Fauchard === |