2-Hand Melee Weapons: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 381: Line 381:


=== Flickerspike ===
=== Flickerspike ===
{| border="1" cellpadding="5" style="text-align:center" width="95%"
{{:Flickerspike (Weapon)}}
! rowspan="4" width="200" height="200" | [[Image:flickerspike2.jpg|200x200px|center|Speed Kills, baby!]] || width="250" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}; Color:#000;" | Exotic/2-Hand || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;"| Range || style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8F4000, #FFD700, #FAFAD2}}}; Color:#000;" | Type
{{Template:Weapon
|-
 
! align="left" | Flickerspike
| Name = Flickerspike
| 150gp || 1d4 || 1d6 || 1d8 || 2d6 || 18-20/x2 || - || 4 lbs || align="left" | Piercing
 
|-
| Image = flickerspike2.jpg
| colspan="10" align="left" | '''Weapon Qualities: ''' [[Weapon_Qualities#Finesse|Finesse]], [[Weapon_Qualities#Adaptive_Reach|Adaptive Reach]], [[Weapon_Qualities#Blocking|Blocking]]
 
|-
| Proficiency = Exotic
| colspan="10" align="left" | The Flickerspike, sometimes called the Four-handed Sword or the Doubled-Hilted Sword, is the Needlesword's much larger and deadlier cousin. The Flickerspike has a blade about the same size as a bastard sword but has a very long, light hilt, usually at least twenty inches long, to provide increased leverage to the blade.  The Flickerspike is a masterpiece of the swordmakers art, a two-handed weapon of unsurpassed lightness and speed. A Flickerspike is so light and finely made, it can even be used with the Weapon Finesse Feat. Due to the extreme length of the Flickerspike, it can be used to attack foes ten feet away with a swift action by adjusting your grip. When used this way, the Flickerspike threatens squares ten feet away, but does not threaten adjacent squares. Another swift action can be used to return to the regular grip, losing the reach but threatening adjacent squares. If used while fighting defensively, the Flickerspike's length, leverage, and speed adds a +1 shield bonus to AC during the maneuver. A Flickerspike does not do huge amounts of damage for a two-handed weapon, but it makes up for this with many dangerous critical attacks. The unusual size, weight, and balance of the Flickerspike makes it an exotic weapon. The Flickerspike belongs to the "Blades, Light" and "Polearms", weapon groups.  
 
|}
| Type = 2-Hand
 
| Cost = 150 gp
 
| TinyDmg = 1d4
 
| SmallDmg = 1d6
 
| MedDmg = 1d8
 
| LgDmg = 2d6
 
| Crit = 18-20 x2
 
| Range = -
 
| Weight = 4 lbs
 
| DamageType = Piercing
 
| Quality1 = Adaptive Reach
| Quality2 = Blocking
| Quality3 = Finesse
| Quality4 =
| Quality5 =
| Quality6 =
| Quality7 =
| Quality8 =  
| Quality9 =  
 
| Description = The flickerspike, sometimes called the four-handed sword or the doubled-hilted sword, is the needlesword's much larger and deadlier cousin. The flickerspike has a blade about the same size as a bastard sword but has a very long, light hilt, usually at least twenty inches long, to provide increased leverage to the blade.  The flickerspike is a masterpiece of the swordmaker's art, a two-handed weapon of unsurpassed lightness and speed. A flickerspike is so light and finely made, it can even be used with [[Weapon Finesse (Feat)]]. Due to the extreme length of the flickerspike, it can be used to attack foes ten feet away with a swift action by adjusting your grip. When used this way, the flickerspike threatens squares ten feet away, but does not threaten adjacent squares. Another swift action can be used to return to the regular grip, losing the reach but threatening adjacent squares. If used while fighting defensively, the flickerspike's length, leverage, and speed adds a +1 shield bonus to AC during the maneuver. A flickerspike does not do huge amounts of damage for a two-handed weapon, but it makes up for this with many dangerous critical attacks. The unusual size, weight, and balance of the flickerspike makes it an exotic weapon. The flickerspike belongs to the "Blades, Light" and "Polearms" weapon groups.
 
}}


=== Garrote ===
=== Garrote ===

Revision as of 20:13, 16 August 2016