Ability Drain: Difference between revisions

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| Effects = Diseases, poisons, spells, and other abilities can sometimes permanently drain your ability scores. This drain does not actually reduce an ability, but it does apply a penalty upon the affected creature, depending on the ability score which is drained.
| Effects = Diseases, poisons, spells, and other abilities can sometimes permanently drain your ability scores. This drain does not actually reduce an ability, but it does apply a penalty upon the affected creature, depending on the ability score which is drained.
:* For every point of ''drain'' you take to a single ability, you suffer the following effects, based on the ability which is drained:
:* For every point of ''drain'' you take to a single ability, you suffer the following effects, based on the ability which is drained:
::* '''Strength:''' -2 points of damage dealt with all attacks (including spells, ranged, etc), and -1 to your maximum hit point total (but not current hit points).
::* '''Strength:''' -2 points of damage dealt with all attacks (including spells, ranged, etc).
::* '''Dexterity:''' -1 to AC (including Touch AC and Flat-footed AC), and -1 to your maximum hit point total (but not current hit points).
::* '''Dexterity:''' -1 to AC (including Touch AC and Flat-footed AC).
::* '''Constitution:''' -5 to your maximum hit point total (but not current hit points).
::* '''Constitution:''' -5 to your current and maximum hit points.
::* '''Intelligence:''' -2 to all skill checks (including non-INT-based skills), and -1 to your maximum hit point total (but not current hit points).
::* '''Intelligence:''' -2 to all skill checks (including non-INT-based skills).
::* '''Wisdom:''' -2 from all healing received, and -1 to your maximum hit point total (but not current hit points).
::* '''Wisdom:''' -2 from all healing received.
::* '''Charisma:''' -1 to the save DC of any abilities you use, and -1 to your maximum hit point total (but not current hit points).
::* '''Charisma:''' -1 to the save DC of any abilities you use.
:* The penalties above are cumulative for each point of ''ability drain'' inflicted, though no ability score may ever be reduced below 1.
:* The penalties above are cumulative for each point of ''ability drain'' inflicted, though no ability score may ever be reduced below 1.
:* If current hit points ever exceed your maximum hit points, your current hit points are immediately reduced to your maximum hit points.
:* If your maximum hit points are ever reduced to 0, you fall unconscious.  You cannot regain consciousness until you are able to have positive hit points again.
::* If your maximum hit points are reduced to a negative amount equal to your CON score + your level, you die.





Revision as of 16:50, 1 January 2018


Condition Severity: Strong


   Something has permanently culled a portion of your fundamental competence from your very soul.

Effects

  • Diseases, poisons, spells, and other abilities can sometimes permanently drain your ability scores. This drain does not actually reduce an ability, but it does apply a penalty upon the affected creature, depending on the ability score which is drained.
  • For every point of drain you take to a single ability, you suffer the following effects, based on the ability which is drained:
  • Strength: -2 points of damage dealt with all attacks (including spells, ranged, etc).
  • Dexterity: -1 to AC (including Touch AC and Flat-footed AC).
  • Constitution: -5 to your current and maximum hit points.
  • Intelligence: -2 to all skill checks (including non-INT-based skills).
  • Wisdom: -2 from all healing received.
  • Charisma: -1 to the save DC of any abilities you use.
  • The penalties above are cumulative for each point of ability drain inflicted, though no ability score may ever be reduced below 1.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

Array

Ability DilutionAbility DamageAbility Drain