Accept Affliction (Bard Spell): Difference between revisions

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m (Text replacement - "\| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection\|Cleric}}} \| Cleric\|(.) }}<\/onlyinclude> " to "| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}} | Cleric| }}</onlyinclude> ")
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| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}}
| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}}
| Druid|3
| Druid|
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Conjuration]]
| School|[[Conjuration]]
}}</onlyinclude> (healing)
}}</onlyinclude>  


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M/DF
| Components|V, S, M/DF
}}</onlyinclude> (A heart, worth 1 gp.)
}}</onlyinclude> (A dove's heart, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|Touch
| Range|Close
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|{{Targets|1}}, creature touched
| Target|{{Targets|1}}, creature you choose within range
}}</onlyinclude>
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}}</onlyinclude>
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| Description = The caster can transfer the effects of afflictions such as [[cursed|curse]]s, [[disease]]s, [[poisons]], or any [[Status Conditions]] from the target creature to the caster.  As the condition is transferred, it is weakened by one step on the condition array.  For example, a [[Poisoned]] condition becomes [[Tainted]] when it is transferred to the caster's body.  Once the condition is transferred, the caster is free to try to clear the condition, via the usual methods (e.g. [[Restoration (Spell)]], etc.), if they wish, and have actions remaining to do so.
| Description = The caster can transfer the effects of afflictions such as [[cursed|curse]]s, [[Afflictions|disease]]s, [[poisons]], or any [[Status Conditions]] from the target creature to the caster.  As the condition is transferred, it is weakened by one step on the condition array.  For example, a [[Poisoned]] condition becomes [[Tainted]] when it is transferred to the caster's body.  Once the condition is transferred, the caster is free to try to clear the condition, via the usual methods (e.g. [[Restoration (Cleric Spell)]], etc.), if they wish, and have actions remaining to do so.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Latest revision as of 20:36, 17 September 2022

Level: Bard 3
School: Conjuration

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M/DF (A dove's heart, worth 1 gp.)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, creature you choose within range
Duration: Instantaneous
Saving Throw: Harmless (Fortitude negates)
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

The caster can transfer the effects of afflictions such as curses, diseases, poisons, or any Status Conditions from the target creature to the caster. As the condition is transferred, it is weakened by one step on the condition array. For example, a Poisoned condition becomes Tainted when it is transferred to the caster's body. Once the condition is transferred, the caster is free to try to clear the condition, via the usual methods (e.g. Restoration (Cleric Spell), etc.), if they wish, and have actions remaining to do so.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30