Acid Pit (Spell): Difference between revisions

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m (Text replacement - "| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | CastTime|1 standard action <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> }}</onlyinclude>" to "| CastTime=<onlyinclud...)
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{{Template:Spell
Template:Spell


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| School|[[conjuration]]
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}}</onlyinclude> (creation) [[Spells#.5BDescriptor.5D|[acid]]]
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Latest revision as of 13:35, 30 September 2019

Template:Spell

| Alchemist=

| Bard=

| Cleric=

| Druid=

| Paladin=

| Ranger=

| Sorcerer/Wizard=4

| School=Conjuration

| CastTime=Standard

| Components=V, S, M/F (drop of acid)/(Fine shovel worth 10 gp)

| Range=Medium

| Target=10-ft.-by-10-ft. hole, 10 ft. deep/2 levels

| Duration=1 round + 1 rnd/lvl

| Save=REFL negates; see text

| Save-DC=

| Lays-Charge=

| Lays-Dual-Charge=

| Charge-Notes=

| SR=no

| Description = This spell functions as Create Pit (Spell), except that it places a 5-foot-deep pool of acid at the bottom of the pit. The pit has a maximum depth of 100 feet. Creatures who fall into the pit take falling damage as normal (the acid counts as a yielding surface), plus 2d6 points of Acid Damage per round spent in contact with the acid. In addition, exposed items carried by a creature in the pit may be harmed. For every three consecutive rounds submerged in the acid, each exposed object suffers 1 Sunder success, reducing its Durability by 1. Objects with the Broken condition (regardless of how they became broken) cannot be destroyed by the acid. The walls of the pit are quite slippery and have a Movement (Climb) DC of 30.

| ShortDesc=Creates a pit with acid at the bottom.

| Reviewed= }}