Adept Champion (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
[[Category:Cleric]] | |Category=[[Category:Cleric]][[Category:Paladin]] | ||
[[Category:Paladin]] | |Flavor=You can alter your smite ability, channeling the power of your deity into divine inspiration that grants you greater aptitude for performing combat maneuvers. | ||
|Prerequisites=Smite Enemy class feature, base attack bonus +5 | |||
|Benefit=While using your smite enemy class feature, as a swift action at the start of your turn, you can forgo the bonus on damage rolls and instead gain half that bonus as a bonus on combat maneuver checks against the target of your smite. The effects of your smite return to normal at the start of your next turn. | |||
}} | |||
Revision as of 19:02, 11 March 2016
You can alter your smite ability, channeling the power of your deity into divine inspiration that grants you greater aptitude for performing combat maneuvers.
Prerequisites: Smite Enemy class feature, base attack bonus +5
Benefit: While using your smite enemy class feature, as a swift action at the start of your turn, you can forgo the bonus on damage rolls and instead gain half that bonus as a bonus on combat maneuver checks against the target of your smite. The effects of your smite return to normal at the start of your next turn.