Adept Champion (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
Prerequisites: Smite Enemy class feature, base attack bonus +5. | Prerequisites: Smite Enemy class feature, base attack bonus +5. | ||
Benefit: While using your smite enemy class feature, as a swift action at the start of your turn, you can forgo the bonus on damage rolls and instead gain half that bonus as a bonus on combat maneuver checks against the target of your smite. The effects of your smite | Benefit: While using your smite enemy class feature, as a swift action at the start of your turn, you can forgo the bonus on damage rolls and instead gain half that bonus as a bonus on combat maneuver checks against the target of your smite. The effects of your smite return to normal at the start of your next turn. |
Revision as of 04:36, 1 September 2013
Go back to Reese's Campaign page.
Go back to General Feats page.
- Adept Champion
You can alter your smite ability, channeling the power of your deity into divine inspiration that grants you greater aptitude for performing combat maneuvers.
Prerequisites: Smite Enemy class feature, base attack bonus +5.
Benefit: While using your smite enemy class feature, as a swift action at the start of your turn, you can forgo the bonus on damage rolls and instead gain half that bonus as a bonus on combat maneuver checks against the target of your smite. The effects of your smite return to normal at the start of your next turn.