Ambrosia: Difference between revisions

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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| Upon consumption, this heavenly elixir, brewed from holy water and blessed herbs, grants a +2 [[circumstance bonus]] on saving throws against [[Ability Dilution]], [[Ability Damage]], [[Ability Drain]], [[Essence Suppression]], [[Essence Omission]], [[Essence Destruction]], and death effects until the end of the current combat, the end of the next combat, or the end of a full night's rest, whichever comes first.  
| Description| Upon consumption, this heavenly elixir, brewed from holy water and blessed herbs, grants a +2 [[enhancement bonus]] on saving throws against [[Ability Dilution]], [[Ability Damage]], [[Ability Drain]], [[Essence Suppression]], [[Essence Omission]], [[Essence Destruction]], and death effects until the end of the current combat, the end of the next combat, or the end of a full night's rest, whichever comes first. As an enhancement bonus, this does not stack with magic items, but if you don't have the right item quite yet, this item is very useful.  


In addition, Ambrosia affects undead and evil outsiders as [[holy water]], but costs 50 gold pieces more per vial.
In addition, Ambrosia affects undead and evil outsiders as [[holy water]], but costs 50 gold pieces more per vial.

Latest revision as of 18:35, 1 April 2023

  • Cost: 100 gp
  • Weight: 1 lbs.
Upon consumption, this heavenly elixir, brewed from holy water and blessed herbs, grants a +2 enhancement bonus on saving throws against Ability Dilution, Ability Damage, Ability Drain, Essence Suppression, Essence Omission, Essence Destruction, and death effects until the end of the current combat, the end of the next combat, or the end of a full night's rest, whichever comes first. As an enhancement bonus, this does not stack with magic items, but if you don't have the right item quite yet, this item is very useful. In addition, Ambrosia affects undead and evil outsiders as holy water, but costs 50 gold pieces more per vial.